LifeOS: exploring the system that executes DNA

December 27, 2008

Self Help

I never intended this as a self help book, rather it was for my own exploration of information processing concepts as applied to biology. In that way it has been very therapeutic for me. However, now that i have progressed to this point in the journey, it seems to me that helping the “self”, is the only way to go. It isn’t about being selfish, but about helping integrate the desires of the individual with the intent of Life itself. It is about helping the self live in harmony.

You’ve Got to Serve Somebody

Learning to adapt is the fundamental goal of the System. LifeOS writes itself, by learning about itself. This too, is our reason for being. We are a collection point for information. We collect this information, not for the benefit of human beings, but to serve the System. It doesn’t matter what we think we are doing, the System is learning from it.

So, i am really writing about self improvement through learning how we relate to the System. Learning and living are really one and the same. It has been said by many observers that our present troubles are caused by the decline in our feeling of connection to the natural world. It is really no wonder, as both religion and science have tended to regard that connection to our animal nature, and emotion in general, as a negative that must be suppressed, overcome or denied. Nature has been seen as our adversary.

Our little self has been so overwhelmed by these cultural issues that it has forgotten it membership as a functional part of the System. It has succumbed to the self serving temptation of the shiny beads of wealth and power.

Failed Conquest

The fantasy that we can conquer Nature has run its course. We learn to live in harmony with the environment, or else. The very first step in that journey is to form an intimate bond with the crew and the ship that will take you there. From the point of view of the self, that’s the first level of the interface with the system.

The little imaginary self hiding in the back room, has to bond with the physical big body that will take the bumps and scraps of poor navigation. The ship and crew are selfless, but none-the-less, suffer the illusions of the captain. It isn’t that there is mutiny, but there can develop a loss of trust. The captain sees the environment, but the crew is flying blind. However, the crew feels the environment on a cellular level. Both are aware of the results. The object is to guide the ship through the maze of the environment to achieve specific goals. When the results of the process fail to meet expectations(no food, for example), the crew becomes agitated. Survival is the primary objective of the crew. So when in doubt, they just remove some of the responsibility from the captain, without notification, and proceed to propose and select behaviors based more on past success than the captain’s assessment. This frustrates the captain no end, but that only adds to the problem.

Deep down, the captain feels a degree of guilt, for the poor communication, and rightly so. This is analogous to a loss of confidence. The captain and crew are not on the same page. Sounds like the beginnings of a mental health issue, for sure.

Shooting Free Throws

An example of this that works for me is the shooting of free throws by professional basketball players. Here we have players that are capable of making baskets from 20 feet away, while being guarded by skilled opponents, at a higher percentage than they can make free throws at a shorter distance, with nobody in their face. These are highly paid professionals that practice for hours at a high percentage level, but can’t do the same in a game.

What’s the deal? It’s the relationship between the captain and the crew. When playing at speed, the captain doesn’t issue specific commands to the crew. The captain is busy watching the game and pointing out possible strategies to the crew chief. “That guy is open, that defender is out of position, etc”. The captain and crew have practiced this together and everyone does their job, as a team.

At the free throw line, the captain takes over and tells the crew what to do. “This is important… watch your feet… not too hard… this is a big game… don’t let the fans distract you,” and on and on. The crew isn’t left to do their job as they have practiced, and another shot clanks off the rim. Now this is a long way from the expectations shared by the whole gang, and those cells get agitated, further eroding confidence.

The successful techniques are the ones that still or occupy the conscious mind so the subconscious can get on with it. It boils down to improving the communication between captain and crew.

Make Peace With Your Self

Got to love your self before you can love the rest. The first step is to make peace with all aspects of the self. You need to feel your connections to the ship and crew to the point of tears. It takes a lot of emotional “juice” to make changes in our core beliefs. Hallucinogenic drugs, NDE’s, exhaustion, meditation, music, sacred spaces, etc. are all ways to trigger an emotional event with enough power to solidify new beliefs and behavior. They all depend on the power of the neurological “feel good” to reinforce desired behavior.

Behavior Modification

Depending on the set, setting and resident symbolism of the experience, one can be made to feel good about almost anything. The initiation rites of warrior cults, secret societies and basic military training are examples of behavior modification techniques with a proven record of success. It doesn’t matter what labels one hangs on the process, or what one believes, these are the elements involved in modifying behavior. Why not take control of the process?

When a self really feels the connection between mind, spirit and body for the first time, there is an emotional jolt (endorphins flow) that captures the moment and related symbolism as special. This is the moment when your behaviors are susceptible to change. When you have a good grip on that state, expand that feeling of love, devotion and appreciation to the environment around you. Acknowledge your connection to that which knows all, and your consciousness will be flooded with new information; sort of a welcome to the team, starter kit. Sounds like a spiritual rebirth, doesn’t it? Well, that’s what it is. It is this kind of experience that rewrites your interface.

December 24, 2008

The Point Is

little-big-body
Think about how this works. Deep inside the wetware we call the brain, resides a virtual world that matches the environment. It isn’t in one spot, but spread over billions of brain cells. Exactly how that world is created is a mystery, but the fact that it exists is right in front of us. That “us” is the little body that inhabits that internal world, the hands and feet you see when you look down. That self is also a virtual entity, complete with virtual body and virtual feelings.

Pinch the big body and the little body feels it. The little body reacts as does the big body. That there exists this connection between the mental image and the physical body cannot reasonably be denied. We can trace nerve impulses from a source of pain to the brain and the return messages from the brain. However, we can also trace the actions of muscles and see quite clearly that they react to pain before the message has had time to return from the brain. The body doesn’t wait for the brain to decide what to do in an emergency.

Virtual Self

So the little body, Captain Self, doesn’t exist as a physical reality. It is a virtual copy of the big body, used as a control element. The big body is the reality, the little body is pure imagination. The little body is not responsible for every action, but has a specific role within the system. The ship basically runs itself, so the Captain can focus on important details, like the hairdo.

The rub is that the little body, our Captain Self, is the one that feels most real. It feels separate from the big body. It feels like the one doing the feeling. It is like the senses focus down to a point.

A Point of Awareness

A point of awareness is absolutely necessary for decisions to be made. It takes an entity with a very fixed and limited point of view to act on specific information. The criteria one uses to make decisions needs a fulcrum or pivot point around which to form an opinion. That point is represented by the combined beliefs, prejudices, desires and other elements that make a personality. One must have a sense of self, an understanding of what is to be “individual”.

Captain Self is that point of awareness. In this view the self is a necessary component for the agent to do its job, but not really in charge of present behavior. The subconscious handles that, but the self has the ability to modify future behavior. The self can change.

Captain Self can plan strategically to modify behavior toward specific goals. The crew can be taught new behavior, as can the ship, but neither is able to use a behavior that has not been learned. This is where one can find wisps of the elusive free will. This is where imagination can outline the future. This is where the self can grow.

December 23, 2008

Captain Self

Viewing Reality

At first glance it seems that you and i are dealing directly with the environment. We can see it, touch it, smell it, hear it and otherwise interact just as if we were really observing reality directly. However, we interact with the environment through an interface. Why is it important to know this? Because it gives us the power to choose hidden options or even update its features.

I can remember the picture that became my view of the self for many years. It was from an old Flash Gordon comic strip. Back when i was a kid, we used to spread out the Sunday Comics on the floor, and listen to the radio. There was a guy who would go through the funnies and read with us. One episode of Flash Gordon was a mechanical football game. The players were thirty feet tall human replicas that played a brutal brand of train wreck football. Each machine had a pilot and copilot that sat inside the helmet, right behind the “eyes”. It was like the cockpit of an airplane, with gauges and dials everywhere. From there they worked control levers and switches to play the game.

Captain Self

Captain Self

That’s the way i had it pictured in my head, Captain Self, at the controls of this biological machine. Since then, control systems for aircraft have advanced, and over the years, i tended to add the same new capabilities to the Captains control room. Then there was Captain Kirk’s control room to borrow from. However, there were some problems with my model.

Learning about how the senses work and then following their information channels into the brain, it becomes obvious that there is nobody sitting behind the eyes. The senses each provide information to different parts of the brain. These different sections somehow work together to display a seamless virtual reality to the user. This is truly an amazing feat of biological information processing.

The captain of this ship is isolated somewhere in a back room, without windows and certainly no real view of the outside world. The Captain is led to believe that the view presented by the eyes is reality, but we now know better. It is all done with smoke and mirrors. The user/conscious mind is being presented with a virtual reality, that has been filtered, cropped, censored and otherwise altered by subsystems beyond conscious control. Who’s in charge, here?

Subconscious Deception

This virtual reality display has some very interesting attributes. One is the fact that this internal display is so well linked to external reality. The virtual image of my hands at the keyboard is so well linked to the external world that i am sure i am seeing the real thing. The sounds of the keys and the movements of my fingers, all in perfect sync. However, this complex display takes some time to conjure up in the brain; it is fast, but not instantaneous. There is another time lag in the decision making process. By the time i see something, some tenths of a second have elapsed. Deciding what to do takes a little time, then getting that decision out to the body uses up some more. That might not seem like a lot of time, but airbags can deploy faster. If the user were left to deal with such erratic transmissions, precise navigation would be difficult to impossible.

The subconscious clears that troublesome mismatch up by using a subtle deception. The subconscious goes ahead and makes the decision when it needs to be made to compensate for the time lag, and then delays informing the conscious mind until it matches the scenario. Clever stuff.

Virtual Persona

Then one night i was watching a TV show about virtual reality gaming and saw a guy in a suit wired up to input body movements into a computer. He was wearing a helmet that projected his virtual reality onto a screen in front of his eyes. He moved his body and his virtual persona moved in sync. That was my new Captain Self.

Gone were those primitive control levers and switches. The Captain moves and the ship moves. That’s what’s going on in the brain. It is creating a virtual reality with neurons and waves of sensory information, that matches the environment. The user interacts as if it were a direct connection to reality.

My Captain Self model also demonstrates how intelligence relates. The Captain has an intellect inside the helmet that is the user, and then there is the intelligence that manages the virtual displays and their complex interactions. This is the same intelligence that manages other, less sensual, but no less complex, internal affairs.

Captain and Crew

Captain Self is in charge and responsible for the behavior of the ship and crew. However, the good Captain is a relative newcomer, only being in charge for this lifetime. The crew has a long history of operating these ships and really doesn’t consult the Captain, except in emergencies. The crew is so good at doing their jobs that the Captain is seldom aware that there even is a crew. All the Captain has to do is think of an action and the ship responds. That makes a good interface: seamless, intuitive and invisible to the user.

December 14, 2008

Reason2Reality

Consciousness as Pure Information

Although consciousness certainly depends on cellular and molecular activity for its functionality, the content of consciousness is pure information. We reason by processing information. We use our ability to reason to guide our behavior. Through our activities we convert thoughts into adjustments to the environment.

Thoughts are Things

Thoughts undoubtedly exist. You and i experience them all the time. Thoughts are fleeting wisps of seeming nothingness that seem to have little direct impact on reality, but they are “things”, non-the-less. They add up. We know that thoughts, interacting with neurons, eventually become new pathways of learning, represented by real living tissue. The brain “grows” to accommodate what it thinks about. Through this process, thoughts become more “real”, until finally becoming behavior that results in changes in the environment.

Feedback

No human project would get far without thought. The process that takes us from thought to physical artifacts is what we do as humans. If we take the wider view of how this process works within the larger system, we can see that this progression from pure information to physical reality is only half of a feedback loop. Just as important to the system is the fact that physical reality is converted to pure information by the complimentary half of the process.

Another way to look at it is that the environment represents an increasing degree of uncertainty as one looks farther into the future. The role of this feedback loop is to make it possible to adapt to future environmental changes.

Adaptation

It is this process that we like to think of as uniquely human. This is the magic of what human beings do so well; we think and then act. Our nervous system converts reality into pure information, analyses it and makes adjustments that are converted back into reality as adaptations. However, the ability to adapt to future changes is universal.  At all levels of animal behavior, we see reality being converted to information and back again, by a very similar complex of nervous system activity. Our intellect is surely part of it, but is there any realistic way we humans can claim exclusive rights to this process?

All mobile creatures use a version of this process to navigate. Their nervous systems also convert reality into an internal display, where the animal makes choices that result in changes or motion within the environment.

Instinct or Free Will?

We can look at other animals and say that their process differs from ours in that there is no conscious thought, only subconscious or instinctual reaction. Can we be sure of that? Well, recent studies into how we humans make decisions indicate that the subconscious makes our choices first, and then informs the conscious mind. Is our intellect really the source of “free will”? If the subconscious is really the seat of authority in humans, how is that different from “lower” animals? Is the process by which an animal learns to find food any less an expression of free will then that of a man ordering a burger? Is it really possible to make choices without some rudimentary kind of thought?

Internal Hologram

All animals learn their environment using the same system of sensory input as we do. It seems obvious that a flying bird benefits from the same kind of seamless holographic projection of external reality, as do human beings. The brains of even the smallest creatures are giving them a similar internal projection. That half of the process is the same as in our own case; reality is converted into pure information.

Can the other half of the process, (conversion from pure information back to behavior in the environment), be any different? Pure information is understood and acted upon by all mobile species. Somewhere within the system, choices are made based on pure information. Something understands.

Evolution

We can see great differences on the complexity of human projects, but the act of learning about and adapting to the environment, is fundamental to living things. In fact, evolution itself, is a process whereby individuals learn about the environment and adapt to it.

December 8, 2008

Interface Components

Filed under: Ch 09 User Interface — Tags: , , , , , — insomniac @ 2:01 pm

So, how are we all connected? Is it by a holographic universe? Is it by our shared molecules or just our shared DNA? Is it simply our needs that bind us together? Or is it our shared consciousness that connects us all? However one views our connectivity, there is one thing for certain: by definition, all interactions pass through our personal interface with the system.

Conscious of Consciousness

As i have noted before, it is hard to find a good definition of consciousness, the subconscious or any of the other related processes. There doesn’t seem to a model we can all agree on. So, i’m going to use a version that makes sense to me. It is built from my “what it looks like from here”, personal experience and from viewing our mental attributes as functions within a system. I’m lumping all the functions of consciousness together as elements of the user interface.

Consciousness is but one part of the interface between the agent and the system. An agent functions as an individual unit within the environmental system. Although all agents act through their own interface with the system, a human being is the one we are looking at here. After all, that’s the only agent with which we have first hand experience.

Sub-subsystems

The agent(human being) is a subsystem, composed of a huge number of interlocking, interdependent and intercommunicating sub-subsystems. These subsystems are all involved in one kind of information processing or another. Isolating one subsystem for analysis is ok if you just want a static view, but when you want to observe its functionality, isolation is not possible. The volume of material, information and energy that flows constantly through all living subsystems blurs the boundaries between them to the point that it is difficult to tell where one begins and another ends. All the subsystems function as a single system and must be understood in that context. In other words, mind and body are interlocking subsystems that cannot be understood as stand alone units; their inter-connectivity permeates their functionality. However, when viewed as separate components of the same functioning system, i think we can settle on some functional components.

Components of the User Interface

User/Observer-The part of the Self that views the scene and listens to the narrator. A point of awareness that views itself as a free agent; a separate entity from the scene. The who your name refers to. The pilot of the free agent’s vehicle, the body.

Body-The vehicle that the user/observer uses to navigate the Scene.

Scene-The view provided by the senses and projected as external reality. This isn’t reality, but the version of it presented by the sensory subsystems. What is most amazing about this scene is that it is composed of input from billions of sensory cells that each collect a specialized kind of information from the environment. Just in the eye alone, there are many different types of nerves in action. Some are sensitive to color, movement, edges and other details and each has their own pathway into the brain. Hearing is another separate subsystem that supplies environmental input. The senses of touch and smell, likewise have their own separate subsystems that gather external data. The magic is that all these diverse sources are conveniently combined into one integrated display that is so seamless, so masterfully executed, that it is easily(and often) mistaken for reality by the user/observer. In fact, if we were to reverse engineer such a capability, it would appear that keeping the use/observer ignorant of the reality of reality may have been an original design criteria.

Narrator-Internal Voice(s) The train of thought, stream of consciousness and/or flow of ideas that accompanies the scene as it unfolds. Environmental cues trigger response from the observer and the narrator.

Emotion-An evaluation subsystem that assigns levels of importance to objects and events. The subconscious manages the evaluation process and informs the observer through neurotransmitters.

Screen-The Observer’s imagination. A view where images and ideas merge into a simulated environmental situation that can test proposed solutions to environmental puzzles. The imagination is like a flexible view of virtual reality, where new behaviors can be proposed and tested.

Flow of Consciousness

What we call our conscious mind is the flow of information made available to the observer. That includes the scene, any and all voices, along with emotion and the imagination. All of that flow is managed by what we call the subconscious mind. The observer has some free will, to be sure, but it is the subconscious that assembles and displays the available options.

Thinking

This where we do the kind of information processing that we are familiar with: thinking. The various components of our interface interact to provide us with the ability to observe reality, form expectations based on the past, plan and execute appropriate action. We like to think that thinking is our own domain, that no other creatures are so endowed, but it was experiments on monkeys that uncovered dopamine neurons, and others that follow this same procedure of forming expectations. These abilities are active at the cellular level in monkeys, therefore human intelligence is not the origin of such mental behavior, rather a higher level refinement of what is a more fundamental attribute. Using sensory input to learn about the environment and adapt to it, seems to be a function of Life itself. Enhancing that capability is certainly an important function of the subconscious.

December 4, 2008

Learning How to Live

Wetware Development

From the time an embryo begins to develop in the womb, it is learning how to live. As the wetware grows, its functionality depends on controlling factors that are analogous to software development. Throughout the growth process, every new capability of each new organ has to be learned. After all, each organ is a unique construct, built from available materials to a flexible plan that adapts as it goes. At first, the organ is too simple to function fully, but as it grows, it goes through a phase something like beta testing, where it practices being a fully functioning organ.

As organs grow and develop, their nerves(control systems) and functionality(process and behavior) develop along with it. The organ goes through a process of learning, by building and reinforcing patterns of its internal behavior. The growth and behavior are generated and stored together in the holographic memory. By the time the organ is fully developed, it has learned how to do its job, and is ready to go on-line.

Growing Memory

This same cellular level process that produces functioning organs is amplified by the integrated system of organs comprising the body, and continues after birth. Then the body begins to build a memory of motion and interaction with the environment, using the same holographic memory process. As the baby begins learning from social interaction, memory expands to include the behavior of others, stored along with the other behavioral info. When they start to appear, thoughts are added to the mix, likewise recorded along with the memory stream. Repetition reinforces the patterns of thought and behavior, and records them right along with environmental input.

Intellectual Learning

This same process of learning exhibited at the cellular and organ levels, is extended into our consciousness, and there becomes our intellectual learning process. This takes learning to a new level.

In this view, the intellect is not an emergent attribute, but the extension and refinement of a fundamental process. Learning how to live(adapt) is what LifeOS is all about.

DNA represents the current state of the art: everything the system has learned, stored redundantly, globally, and for the long term. The human intellect represents what the system has learned on the subject of learning about itself.

December 3, 2008

The User Interface

Filed under: Ch 09 User Interface — Tags: , , , , — insomniac @ 2:51 pm

Practical Information

All this stuff about a holographic network powered by waves of biophotons is great fun to think about. The implications are profound, but in reality, these are just theories. I’ve strung a bunch of them together as my way of describing the universe. They involve concepts that are dependent on a shared grasp of many diverse subjects, and therefore are easily misunderstood. Details can be a source of endless disagreement, distracting from the overall picture. From the arguments that i’ve encountered preparing this material, it is obvious that some folks are just never going to get this, and many more will think they get when they really don’t. For some folks, their ego is just not going to let it happen. Oh well.

In practical terms the information i’ve provided here may not seem to be of much help in your daily life. It won’t help you win arguments on the origins of life or the existence of machine intelligence. But once you have begun to see the environment as a system, it becomes apparent that the entire totality of one’s experience is a function of the interface between the system and the individual. It is through this interface that we experience, evaluate and manipulate reality. It is also obvious that our interface has been learned. It is therefore subject to error,(mis-learning) and revision. We can all benefit from improving our interface with the system.

User Interface

We are all connected to the System and each other through our user interface. In computer terms, the user interface includes the tools used by the user to communicate with the operating system. The monitor, keyboard, mouse and program being run are the usual things we think of as the interface, but speakers, microphones, cameras or any other connected devices are also ways the user communicates with the operating system and the computer itself.

In LifeOS there is really no difference between the user and System. LifeOS runs everything: our environment as well as our own physical bodies. What we have as individuals, is a point of awareness. That’s the one doing our observing, right now; commonly known as the ego. However, the term “ego” carries a lot of baggage, most of it negative. Here we are going to use the term “observer” to denote that part of self that feels like it is watching the scene before us. Our observer is a “point of awareness” to the system.

Point of Awareness

A point of awareness is necessary in order for a system to study, compare details and make choices. The sense of self is necessary for navigation. That is the understanding that the physical body is the vehicle that navigates the environment, but a point of awareness is the self within that self.

The LifeOS interface can be seen as any communication between the observer and the System.  That includes all of our senses, the dynamic hologram generated in our heads, our subconscious, our memory, our emotions and our thoughts. That is the information side of your interface. What your body actually does in the physical environment is the business end, your output.

Just as your body has had to learn everything it does, you have learned every mental aspect of your interface. When people who have been born blind, later have their sight restored, they have to learn what all those colors and shapes represent. It isn’t like they just opened a window and they could see again. They had to learn how to see. It is the same with all our physical abilities; they are learned.

Diverse Beliefs, Same Equipment

What else can this new view point do for us? First of all it offers an explanation for the many diverse belief systems found world wide. It explains how both religion and science can be right. Since the interface between the observer and the biological system is left completely up to that individual to build, any belief system will work as well as the individual establishes it through use. The interface produces a “context” within which our view of reality exists. That context is part of the definition of reality, as well as a template for behavior.

You’ve heard it before: you create your own reality. We have always had the power to create our own connection to the System, but for the most part, we have had it created for us by our culture. In our western civilization, the direct connection to this information processing system is through something known as, “spiritual practice”. Although science denies the existence of the spiritual realm altogether, it is not because they don’t, “believe in it”; they just use different labels for their sources of inspiration. Whether you call your inspiration “divine” or internally generated “brain” intelligence, matters little to the System.

Global Attributes

No matter what you see, it lights up the same kind of neurons in your brain as it does in everyone else. No matter what you believe, your inspiration lights up the same section of your neocortex as the mystic and the atheist. Your ideas are expressed by the same electro/chemical reactions as were Einstein’s. No matter whether you use a magic incantation or a scientific formula to relate to the System, you remember it using the same system of memory. No matter what labels we hang on the attributes of our interface, they work the same for all of us. However, if one fails to learn an attribute, its functionality may not be available.

The Sacred Store

You can get on down to the sacred store and buy into the ready made interface of your choice. You could go to college where you also buy into a ready made belief system. Or you can experiment on your own and build an interface that actually works for you. That’s what most of us do. All of the ready made interfaces are extremely limited in their value to the individual. The ready made interfaces were written from the top down, for the benefit of the institutions selling them. In other words, as a means of controlling their followers.

The truth is that each of us has built our own interface, taking a little from science, a little from religion and probably a bit of the occult for good measure. Sometime in our childhood, we mix it all together with something we call common sense, and decide what we believe and what our life’s path will be. We’ve made up our minds at an early age, and we’re sticking to it. Our beliefs are part of our interface and the foundation for all of our actions.

Universal Connection

It is true that you are in charge of your own connection to this universal network. However, it is operational, whether or not you know how to use it, or even believe in it. We are all connected. If you don’t understand how your connection works, you are at the mercy of those who do.

December 2, 2008

Coherent Cells

I like to think of the cell is the basic unit of this coherent field structure, but the more i read about the inner workings of the cell, it seems to me that the same system of field relationships is active there. This system of nested, overlapping and interconnected coherent fields acts individually and collectively to store, retrieve and manipulate information.

The Cell

The cell is an individual CEF that reacts with its environment at its boundary layer. The internal frequencies generated by the cell and the active genetic material, give the cell dynamic membership in countless other CEFs, nested within the main field generated by the whole body. When input interacts with an agent, it is shared holographically with all the other fields contained within the agent’s body, according to shared frequencies. In this way the information is sorted into departments, categories, indexed and cross referenced by all possible connections as it is stored in memory. All of this is happening in real time. This produces the sense of “now” that permeates consciousness. That sense of awareness, of being, is the final act of the projection, delayed by a measurable amount of time from reality. In other words, the conscious mind is the last to know; even decisions that the conscious mind is sure it has made for itself, are the product of internal decision making subsystems.

Seamless Interface

There are sound reasons for this. In order for the conscious mind to be able to focus on minute details, the interface needs to be seamless. All sensory input is filtered and processed before it is presented to the conscious mind. There are waves of information coming in from an amazing variety of nerve endings, each sensitive to its own narrow band of input. All of this input is assembled into a single, cohesive, multidimensional display, that the agent can reliably use to navigate and manipulate a highly complex and dynamic environment. That takes some time to accomplish; however, the conscious mind is unaware of the time lag. It would certainly be a distraction if it were apparent.

Even decisions made by the ego must be inserted in the process at the beginning, before the delay. The conscious mind decides to pull the trigger, but the decision has to appear instantaneous. So, the system makes the decision first, but delays telling the conscious mind until it is in the proper place in the sequence of events, making the delay invisible. Who’s idea was that?

Global Memory

The human body is composed of billions of cells, each one having an identical DNA molecule in it’s nucleus. The memory system uses the DNA to, communicate, store, manage and compare data to plan future actions and modifications.

Recent studies of humans with almost no brain at all who perform well enough to get by quite well in this society, and some studies on other areas indicate that there is no area of the brain consigned to memory. Rather it seems like different portions of the brain are established as processing areas for specific queries, that all use a global memory.

Guide for Growth

Conditioning studies with the lowly flatworm indicate that memory resides in the whole nervous system and not the brain. This can all be explained if we accept a holographic model for the “mind” that inhabits the body. The model says that the basic intelligence of the animal is in the cells. They have the will to live and carry out their mission that drives the total organism. It is cells that join together to perform higher level functions. Cells are growing to a plan. It is the same electromagnetic projection that the growing tip of a plant uses as a guide for growth.

Use It, or Lose It

The brain and muscles grow into the same kind of projection. Muscles, their control and supply systems, grow to accommodate patterns of use. Just as plants grow to a plan(projected patterns for future growth), muscle culture systems also grow to patterns of use that have to be remembered. Any weight lifter can tell you in plain language how the system works.

Studies of the brain show that it works the same way. Thoughts and related actions are stored by building of brain tissue and its supply and control systems. The brain is like a muscle, use it or lose it. Learning produces physical changes in the brain, just as exercise builds muscle. All this building is done to a plan that is electromagnetic in nature. This electromagnetic pattern is projected into the future at the cellular level. Thus the intelligent actions of planning and implementation for the future, are fully functional at the cellular level.

Who is in Charge?

We have this image of the brain passing out orders to the rest of the body, but in reality, the cells are the “brains” behind the organism and issue the global commands that translate into behavior. Our cells organize themselves into highly efficient organs that performs specific functions to maintain the system. The brain is a specialized organ that can override some cellular control in emergencies as well as carry out intricate tasks in apparent real time. The brain handles the difficult job of communicating information about these intricate tasks to other workers. Other than that, it seems like the brain is used primarily for making excuses for emotionally driven behavior.

The point is that the single celled organisms were here first. They have always been operating under a Plan. That Plan has not changed in essence, only gotten more complex in it’s implementation. The Plan is simple: grow, reproduce and disperse. The implementation of this simple plan involves intelligent action at the cellular level. Multiple celled creatures have developed complex strategies to accomplish these goals, all based on the ability of the cell to project expectations into the future. This fundamental process is active at the cellular level, working for the individual, the species, the local environment and the system at large.

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